PixelOver - Turn art into pixel art

Pixel-art oriented animation software
Animate images, GIFs and 3D models pixel-perfect, in real time.

Windows macOS Linux
Original artwork Original
Pixel art result Result

Drag to compare · Art by j7663701

A full pixel-art editor on your desktop

PixelOver editor - pixel art creation software

Watch the trailer

From any art to game-ready pixels in 3 steps

1
Import art into PixelOver

Import

Drop in an image, GIF, spritesheet or 3D model.

2
Tweak palette and effects

Tweak

Dial in palette, dithering, lines and color.

3
Export sprites and animations

Export

Output images, GIFs or sprite sheets, ready for your game.

No generative AI

Every feature runs on deterministic pixel-art algorithms you fully control. Nothing is AI-generated and nothing is trained on other people's art.

Everything you need to craft pixel art

Shaders & effects

Color adjustment & indexation Color adjustment & indexation animated

Color adjustment & indexation

Real-time color adjustment, palette indexing and dithering.

Lines Lines animated

Lines

Pixel-perfect outlines and inline edges, including depth-based variants.

Color cycling Color cycling animated

Color cycling

Animate colors cyclically for water, fire and other looping effects.

Particles system Particles system animated

Particles system

Advanced 2D & 3D particle system, ideal for looping animations.


Scene & transformation

Pixel art oriented transformation Pixel art oriented transformation animated

Pixel art oriented transformation

Pixel-perfect scaling algorithms when rescaling or rotating sprites.

Mesh deformation Mesh deformation animated

Mesh deformation

Deform sprites with a full mesh deformation system.

Parent-child relation Parent-child relation animated

Parent-child relation

Nest and group objects with parent-child hierarchy for complex rigs.

Multi layers & clipping mask Multi layers & clipping mask animated

Multi layers & clipping mask

Stack layers with per-layer color adjustments, palette indexing and clipping masks.


Rigging & animations

Animated images Animated images animated

Animated images

Import spritesheets, GIFs or image sequences for frame-by-frame animation.

Bones with IK support Bones with IK support animated

Bones with IK support

Rig sprites with bones, define a rest pose and animate with Inverse Kinematics.

Key animation Key animation animated
Key animation Key animation animated

Key animation

Animate any object property with keyframes. Set individual easing curves per key.


Goes further

3D support with fast export workflow 3D support with fast export workflow animated

3D support with fast export workflow

Import 3D models and auto-rotate to export sprites in multiple directions.

2D & 3D text 2D & 3D text animated

2D & 3D text

Add pixel-art text to your scene in 2D or in 3D.

Drawing tool Drawing tool animated

Drawing tool

Split and adjust images with the built-in drawing tool.

Depth displacement Depth displacement animated

Depth displacement

Automatically generate depth-based displacement from any image.

Made with PixelOver

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Available for Windows, macOS and Linux

Try free

One-time payment with free updates included

What's included?

  • Windows, macOS & Linux executables
  • Sample projects to get started
  • Free updates - buy once, get all future versions
  • Buy on Itch.io and get a Steam key included

Try before you buy

A free trial is available. You can use all features except export. Your projects are saved and will work with the full version.

This software is under active development. The price reflects the current feature set. Follow progress on #PixelOver or check the roadmap.

Report bugs or suggest features on the community board.

Roadmap All devlogs →

0.2 Advanced transform
Advanced transform
0.3 Scene composition
Scene composition
0.4 Key animation
Key animation
0.5 Shapes and effects
Shapes and effects
0.6 Bones and trails
Bones and trails
0.7 Parent-child scale and skew
Parent-child scale and skew
0.8 Static 3D
Static 3D
0.9 Animated 3D
Animated 3D
0.10 Gradient and dithering patterns
Gradient and dithering patterns
0.11 Inverse kinematics
Inverse kinematics
0.12 Mesh deformation
Mesh deformation
0.13 Particle systems
Particle systems
0.14 Material shader edition
Material shader edition
0.15 3D bones animation
3D bones animation
0.16 Drawing tool
Drawing tool
0.17 Blending mode and per object shader
Blending mode and per object shader
0.18 2D & 3D Text Objects
2D & 3D Text Objects
soon Fluids (Soon)